Scientific notation

"E" redirects to this page, for easy linking.

The game allows up to 4 ways to represent large numbers, configurable in Settings
 * Suffix (SUF)
 * Engineering (ENG)
 * Scientific (SCI)
 * Alphabetic (AB)

To simplify, in this wiki we'll use only scientific or engineering notation (which are comparable). This page is your guide for nomenclature translation.

Scientific
Scientific notation or E-notation means the number after the "e" is the order of magnitude. Or in lay terms, how many zeros you need to add to get the usual number. So, 1e3 (one thousand) is a "1" followed by 3 zeros (1000). 2e3 is twice 1e3, and 4,5e7 is three thousand times more than 1,5e4. In Scientific notation, there will be just 1 digit before the "E", or at most 3 digits if fractional (i.e. 1e3, 1,43e3). And if you add 5e3 + 5e3, you don't write 10e3, you write 1e4.

The game will not use scientific notation before 1e12. Thousands, millions and billions are always denoted K, M and B.

Engineering
The ENG notation is the same as scientific, but you only change the order of magnitude every 3. So, if you start with, for example, 3,48e3, ten times that is 34,8e3, and ten times that is 348e3, and ten times that is 3,48e6. This has the advantage of (sometimes) keeping more significant numbers visible, and also (on the low orders of magnitude) allow the use of the number-words "million", "billion", "trillion", "quadrillion" and so on.

The game will not use engineering notation before 1e12. Thousands, millions and billions are always denoted K, M and B.

Suffix
This is the table shown in-game ("Legend"), expanded with the "AB" correspondence for the first orders of magitude. The game follow the usual abbreviations for thousand, million, billion, trillion, and goes up in increasingly imaginative ways until vigintillion (1e63), using Engineering standards of only changing the order of magnitude every 3.

After 1e66 (1000*), the game changes to Engineering notation.

AB
The game will not use AB notation before 1e12. Thousands, millions and billions are always denoted K, M and B.

In "AB" mode, 1e12 is represented as "aa". Then every 3 orders of magnitude it changes the last letter, so "ab" is 1e15. The first correspondences are shown on the table above. Apart from that, it's the same as Engineering notation.

In "AB" mode, the game does not change mode after 1e66. When it reaches the "z", it changes the first letter. So:


 * as = 1e66
 * az = 1e87
 * ba = 1e90
 * ca = 1e168
 * And so on until du (1e306), since at 1.79e308 (2^1024) the numbers reach the limit of the "double" data type and the the Boot Camp will max. There is no way for the game to increase those numbers, so there is no need for more letters.